Monthly Log 2016. 7.
### July 2016
#### 2016-07-31
* Engine
* FBCommonHeaders
* LockQueue::Enq() now accepts reference or rvalue(&&) as arguments
* Added class ProfilerSimple which is indepenent from any other modules or libraries.(header only)
* Fixed bug for recursive spin lock
* FBDebug
* Cleaned logger - removed all cases that had required multiple evaluation of varargs
* FBFileSystem
* Multi thread considerrations. Fixed bugs Writing-Reading from multiple threads.
* FBMathLib
* Added a few utility functions: IsPointIn(), IsContained(), RandomDirectionCone(), Vec4::operator[]
* FBSystemLib
* Added function: SetWindowPos()
* FBAudioPlayer
* Remove the sudden lack when playing big audio files(musics)
* Fixed music loop bug
* FBRenderer
* Coning Cameras
* FBSceneObjectFactory
* Added ISkySphereListener
* FBEngineFacade
* Added SkyFacade listener(to catch OnInterpolatinoFinished event.)
* FBUI
* Fixed scrollerbar bugs - when scrollbar resides in the content window.
* Fixed ListBox bugs - in certain cases some row was recovered from hide state.
* Translation of texts in DropDown component
* Fixed crash in ImageBox component when it used in FrameAnimation
* Added new properties: CLOSE_BY_BACKGROUND_CLICK
* 118 files changed, 1896 insertions(+), 851 deletions(-)
#### 2016-07-27
* Game
* Quality option for space environment.
* 41 files changed, 683 insertions(+), 259 deletions(-)
#### 2016-07-25
* Game
* Modular ship template bonus.
* 43 files changed, 701 insertions(+), 609 deletions(-)
#### 2016-07-22
* Game
* Added date information in the StarMap UI.
* Warning for lack of pilots.
* Emit officers when modules destoryed.
* Testing fleet organization
* Officer position mark.
* 58 files changed, 1042 insertions(+), 198 deletions(-)
#### 2016-07-20
* Game
* Preserve scrollbar position when InspotOfficerList UI refreshed.
* Continue docking progress when the guide line touches weapons.
* Presenting the flagship directly aobve the station.
* 53 files changed, 1214 insertions(+), 1016 deletions(-)
#### 2016-07-18
* Game
* small modifications.
* 39 files changed, 497 insertions(+), 187 deletions(-)
#### 2016-07-15
* Game
* Fixed a problem that log files not properly backed up when dumping.
* Improved engine thrust for the modualr ship.
* Added the message window.
* Tooltips for weapons
* Home key to select the modular ship
* Rolling ships by 'q', 'e'.
* 112 files changed, 2590 insertions(+), 1385 deletions(-)
#### 2016-07-12
* Game
* Handling save/load.
* 67 files changed, 153531 insertions(+), 2894664 deletions(-)
#### 2016-07-10
* Game
* Multi thread globe updating.
* 57 files changed, 34619 insertions(+), 640391 deletions(-)
#### 2016-07-06
* Game
* save/load
* 113 files changed, 5883 insertions(+), 49786 deletions(-)
#### 2016-07-31
* Engine
* FBCommonHeaders
* LockQueue::Enq() now accepts reference or rvalue(&&) as arguments
* Added class ProfilerSimple which is indepenent from any other modules or libraries.(header only)
* Fixed bug for recursive spin lock
* FBDebug
* Cleaned logger - removed all cases that had required multiple evaluation of varargs
* FBFileSystem
* Multi thread considerrations. Fixed bugs Writing-Reading from multiple threads.
* FBMathLib
* Added a few utility functions: IsPointIn(), IsContained(), RandomDirectionCone(), Vec4::operator[]
* FBSystemLib
* Added function: SetWindowPos()
* FBAudioPlayer
* Remove the sudden lack when playing big audio files(musics)
* Fixed music loop bug
* FBRenderer
* Coning Cameras
* FBSceneObjectFactory
* Added ISkySphereListener
* FBEngineFacade
* Added SkyFacade listener(to catch OnInterpolatinoFinished event.)
* FBUI
* Fixed scrollerbar bugs - when scrollbar resides in the content window.
* Fixed ListBox bugs - in certain cases some row was recovered from hide state.
* Translation of texts in DropDown component
* Fixed crash in ImageBox component when it used in FrameAnimation
* Added new properties: CLOSE_BY_BACKGROUND_CLICK
* 118 files changed, 1896 insertions(+), 851 deletions(-)
#### 2016-07-27
* Game
* Quality option for space environment.
* 41 files changed, 683 insertions(+), 259 deletions(-)
#### 2016-07-25
* Game
* Modular ship template bonus.
* 43 files changed, 701 insertions(+), 609 deletions(-)
#### 2016-07-22
* Game
* Added date information in the StarMap UI.
* Warning for lack of pilots.
* Emit officers when modules destoryed.
* Testing fleet organization
* Officer position mark.
* 58 files changed, 1042 insertions(+), 198 deletions(-)
#### 2016-07-20
* Game
* Preserve scrollbar position when InspotOfficerList UI refreshed.
* Continue docking progress when the guide line touches weapons.
* Presenting the flagship directly aobve the station.
* 53 files changed, 1214 insertions(+), 1016 deletions(-)
#### 2016-07-18
* Game
* small modifications.
* 39 files changed, 497 insertions(+), 187 deletions(-)
#### 2016-07-15
* Game
* Fixed a problem that log files not properly backed up when dumping.
* Improved engine thrust for the modualr ship.
* Added the message window.
* Tooltips for weapons
* Home key to select the modular ship
* Rolling ships by 'q', 'e'.
* 112 files changed, 2590 insertions(+), 1385 deletions(-)
#### 2016-07-12
* Game
* Handling save/load.
* 67 files changed, 153531 insertions(+), 2894664 deletions(-)
#### 2016-07-10
* Game
* Multi thread globe updating.
* 57 files changed, 34619 insertions(+), 640391 deletions(-)
#### 2016-07-06
* Game
* save/load
* 113 files changed, 5883 insertions(+), 49786 deletions(-)
댓글
댓글 쓰기