Monthly Log 2016. 2.
### Feb 2016
#### 2016-02-03 Converted to vs2015(v140 toolset)
* Game
* Chaged to VS2015
* Fixed a problem when popup ui appeared, UI editor was not working
* Working on fleets.
* 27 files changed, 1907 insertions(+), 1671 deletions(-)
* Engine
* Converted to vs2015(v140 toolset)
* RenderTarget can be trasparent.
* Added UI Property : HIGHLIGHT_COLOR
* ImageBox can have background color
* Fixed double click response.
* 59 files changed, 548 insertions(+), 154 deletions(-)
#### 2016-02-04 Fleet System
* Game
* Working on fleet system.
* 25 files changed, 813 insertions(+), 195 deletions(-)
* Engine
* Added UI Event: EVENT_TAB_WINDOW_CHANGED
* Added UI Property: TABWND_CURRENT_INDEX
* 6 files changed, 71 insertions(+)
#### 2016-02-13
* Game
* Working on fleet system
* Fixed flock system that a ship tries to avoid its own bullet
* New ammo effect for frigates, added sound.
* 77 files changed, 1957 insertions(+), 1524 deletions(-)
* Engine
* Added new font embeded command [$fw$]: This command guarantees texts to have fixed width.
* Improved Buttons response
* Font alignment
* Fixed FBGimpAtlas script error for the newest gimp dds plugin
* Smooth shadows for UI Bars.
* 23 files changed, 210 insertions(+), 314 deletions(-)
#### 2016-02-15
* Game
* Working on fleet system.
* Moving some data to lua.
* 70 files changed, 2325 insertions(+), 2775 deletions(-)
* Engine
* Fixed crash for EngineTest.
* 8 files changed, 44 insertions(+), 15 deletions(-)
#### 2016-02-17
* Game
* Transfering ships
* Move up/down fleets and ships in the list.
* Creating new fleet
* 35 files changed, 1197 insertions(+), 1445 deletions(-)
* Engine
* Preventing returning components which are queued in pending delete list
* Improved Button resposiveness
* Fixed ui border for ImageBoxes was not rendered when no images set in
* Added LuaTest
* 21 files changed, 228 insertions(+), 28 deletions(-)
#### 2016-02-22
* Game
* Working on officers
* 33 files changed, 1976 insertions(+), 1027 deletions(-)
* Engine
* Improvements on MatchHeight function.
* Removed artifacts on highlighted rows for listbox
* Function for chagning rows for listbox
* Tweaked scroller
* 11 files changed, 474 insertions(+), 55 deletions(-)
#### 2016-02-24 Worked on starmap / universemap
* Game
* Worked on starmap / universemap
* 72 files changed, 1944 insertions(+), 1092 deletions(-)
* Engine
* Changes on Button, ListBox, ImageBox
* 11 files changed, 85 insertions(+), 11 deletions(-)
#### 2016-02-29 Working on background battle.
* Game
* Working on background battle.
* 113 files changed, 2818 insertions(+), 2516 deletions(-)
* Engine
* Fixed multi-selection bug in ListBox.
* Reverting ui property to default value.
* 3 files changed, 107 insertions(+), 70 deletions(-)
#### 2016-02-03 Converted to vs2015(v140 toolset)
* Game
* Chaged to VS2015
* Fixed a problem when popup ui appeared, UI editor was not working
* Working on fleets.
* 27 files changed, 1907 insertions(+), 1671 deletions(-)
* Engine
* Converted to vs2015(v140 toolset)
* RenderTarget can be trasparent.
* Added UI Property : HIGHLIGHT_COLOR
* ImageBox can have background color
* Fixed double click response.
* 59 files changed, 548 insertions(+), 154 deletions(-)
#### 2016-02-04 Fleet System
* Game
* Working on fleet system.
* 25 files changed, 813 insertions(+), 195 deletions(-)
* Engine
* Added UI Event: EVENT_TAB_WINDOW_CHANGED
* Added UI Property: TABWND_CURRENT_INDEX
* 6 files changed, 71 insertions(+)
#### 2016-02-13
* Game
* Working on fleet system
* Fixed flock system that a ship tries to avoid its own bullet
* New ammo effect for frigates, added sound.
* 77 files changed, 1957 insertions(+), 1524 deletions(-)
* Engine
* Added new font embeded command [$fw$]: This command guarantees texts to have fixed width.
* Improved Buttons response
* Font alignment
* Fixed FBGimpAtlas script error for the newest gimp dds plugin
* Smooth shadows for UI Bars.
* 23 files changed, 210 insertions(+), 314 deletions(-)
#### 2016-02-15
* Game
* Working on fleet system.
* Moving some data to lua.
* 70 files changed, 2325 insertions(+), 2775 deletions(-)
* Engine
* Fixed crash for EngineTest.
* 8 files changed, 44 insertions(+), 15 deletions(-)
#### 2016-02-17
* Game
* Transfering ships
* Move up/down fleets and ships in the list.
* Creating new fleet
* 35 files changed, 1197 insertions(+), 1445 deletions(-)
* Engine
* Preventing returning components which are queued in pending delete list
* Improved Button resposiveness
* Fixed ui border for ImageBoxes was not rendered when no images set in
* Added LuaTest
* 21 files changed, 228 insertions(+), 28 deletions(-)
#### 2016-02-22
* Game
* Working on officers
* 33 files changed, 1976 insertions(+), 1027 deletions(-)
* Engine
* Improvements on MatchHeight function.
* Removed artifacts on highlighted rows for listbox
* Function for chagning rows for listbox
* Tweaked scroller
* 11 files changed, 474 insertions(+), 55 deletions(-)
#### 2016-02-24 Worked on starmap / universemap
* Game
* Worked on starmap / universemap
* 72 files changed, 1944 insertions(+), 1092 deletions(-)
* Engine
* Changes on Button, ListBox, ImageBox
* 11 files changed, 85 insertions(+), 11 deletions(-)
#### 2016-02-29 Working on background battle.
* Game
* Working on background battle.
* 113 files changed, 2818 insertions(+), 2516 deletions(-)
* Engine
* Fixed multi-selection bug in ListBox.
* Reverting ui property to default value.
* 3 files changed, 107 insertions(+), 70 deletions(-)
댓글
댓글 쓰기