Monthly Log 2015. 6.
### June 2015
#### 2015-06-01 Added Welder.
* Game
* Added Welder.
* Locking camera New Commandmodule UI
* 53 files changed, 1265 insertions(+), 208 deletions(-)
#### 2015-06-02 UI Styler
* Engine
* Animation for mesh groups.
* Fixed 'EditParticle' command
* Physics
* RayTestClosest now takes 'except' list as an argument.
* UI
* Added ALPHA_REGION property
* Added a concept of UI style. Now ui style can be set via es/ui/style.xml
file.
* Working on generating alpha texture for curved edge boxes.
* 47 files changed, 719 insertions(+), 248 deletions(-)
#### 2015-06-04 Rounded rect alpha map generation.
* Game
* Cargo bar Focusing objects when the crosshair overed.
* Interacting with the focused object in the certain distance
* Transferring resource from the command module to the modular ship.
* Increasing exp for drilling.
* Working on top ui.
* 41 files changed, 642 insertions(+), 198 deletions(-)
* Engine
* SmartPtr now can be deleted in the different dll
* UI
* Rounded rect alpha map generation.
* 81 files changed, 675 insertions(+), 101 deletions(-)
#### 2015-06-08 Text offsetting for TextFields when user moves the cursor...
* Engine
* Shortest path slerp
* Invalidate keyboard for temporary
* Text offsetting for TextFields when user moves the cursor
* ListBox now supports NumericUpDown components as its children
* Added EVENT_ON_UNLOADED ui event.
* 42 files changed, 536 insertions(+), 206 deletions(-)
#### 2015-06-09 New features for ListBox.
* Game
* Interaction UI for modules.
* Added ManufactureCosts column for ships
* Drill,Welding,Weapon bonuses
* Added BuildUI2 Added WeldingUI
* 57 files changed, 1524 insertions(+), 476 deletions(-)
* Engine
* ListBox can embed ProgressBar
* Can control width of coloumns
* Add new style options. list header backColor and list box color.
* Added close btn for Wnd components.
* 30 files changed, 599 insertions(+), 155 deletions(-)
#### 2015-06-11
* Game
* Applying third person offset always
* Construction bar
* Construction with Keyboard or Mouse
* Icons for weapons
* Cleaned Key Event stack
* 62 files changed, 1216 insertions(+), 377 deletions(-)
#### 2015-06-15
* Game
* Controlling effect alpha
* ModelComp can have effect obj - for gathering resources
* Resources as an Actor.
* Attacing/Detaching Command module to the modular ship.
* Launching/entering process of eagles are improved.
* 58 files changed, 1051 insertions(+), 194 deletions(-)
#### 2015-06-16
* Game
* Attach Detach the cmd module with space key. etc...
* 36 files changed, 324 insertions(+), 85 deletions(-)
#### 2015-06-17
* Game
* Tweak building Checking prologue.
* 34 files changed, 507 insertions(+), 316 deletions(-)
#### 2015-06-19
* Game
* Not drawing hp bar in star map
* A bug that ray result includes the source actor
* Prevent linking cmd module to the already occupied face
* Revive ship list Revive officer list.
* 54 files changed, 1224 insertions(+), 508 deletions(-)
* Engine
* Pretty line rendering
* Pretty line rendering
* fixed Render target bug when the Glow option is disabled
* fixed Particle alpha fade bug
* fixed 3d ui bug
* UI
* Fixed CardScroller bugs
* Setting list box column properties
* Exposed some lua functions to control list boxes
* 45 files changed, 654 insertions(+), 140 deletions(-)
#### 2015-06-22
* Game
* Working on ShipListUI
* 12 files changed, 225 insertions(+), 71 deletions(-)
* Engine
* UI
* Virtualizing the CardScroller comp.
* Virtualizing the CardScroller comp.
* 11 files changed, 472 insertions(+), 242 deletions(-)
#### 2015-06-23 fixed scroller bugs
* Game
* ModularShip UI
* ModularShip Classes UI
* 24 files changed, 389 insertions(+), 100 deletions(-)
* Engine
* UI
* fixed scroller bugs
* deselecting components in FBUIEditor
* 11 files changed, 103 insertions(+), 26 deletions(-)
#### 2015-06-24 Setting individual item's property in ListBox.
* Game
* modular ship classes.
* Required officers.
* 32 files changed, 575 insertions(+), 107 deletions(-)
* Engine
* UI
* Setting individual item's property in ListBox.
* Mouse reaction improvements.
* 8 files changed, 154 insertions(+), 57 deletions(-)
#### 2015-06-25
* Game
* Added ShipUI
* 22 files changed, 209 insertions(+), 189 deletions(-)
#### 2015-06-26 Renderer performance improvements
* Game
* Displaying portrait in ShipUI.
* Popup ModularShipUI by clicking the portrait in ControllingShipUI.
* Popup ShipUI by clicking the portrait of the ship in ShipListUI
* Portrait window in ModularShipUI is now interactive with mouse.
* Display information - manufacture point, research point, hull, shield, fire power, speed - in ModularShipUI.
* Added population ui.
* 31 files changed, 811 insertions(+), 70 deletions(-)
* Engine
* Renderer performance improvements
* bug fix for DropDown components
* 12 files changed, 71 insertions(+), 88 deletions(-)
#### 2015-06-29 UI mouse input processing method is changed.
* Game
* Apply populatino groth rate.
* Chaning approval rating.
* Display anticipated future approal rating.
* Display date.
* 17 files changed, 416 insertions(+), 58 deletions(-)
* Engine
* UI
* UI mouse input processing method is changed.
* previous : handling in the individual Winbase class
* changed: handling in the UIManger.
* 14 files changed, 336 insertions(+), 168 deletions(-)
#### 2015-06-01 Added Welder.
* Game
* Added Welder.
* Locking camera New Commandmodule UI
* 53 files changed, 1265 insertions(+), 208 deletions(-)
#### 2015-06-02 UI Styler
* Engine
* Animation for mesh groups.
* Fixed 'EditParticle' command
* Physics
* RayTestClosest now takes 'except' list as an argument.
* UI
* Added ALPHA_REGION property
* Added a concept of UI style. Now ui style can be set via es/ui/style.xml
file.
* Working on generating alpha texture for curved edge boxes.
* 47 files changed, 719 insertions(+), 248 deletions(-)
Animation for MeshGroups.
#### 2015-06-04 Rounded rect alpha map generation.
* Game
* Cargo bar Focusing objects when the crosshair overed.
* Interacting with the focused object in the certain distance
* Transferring resource from the command module to the modular ship.
* Increasing exp for drilling.
* Working on top ui.
* 41 files changed, 642 insertions(+), 198 deletions(-)
* Engine
* SmartPtr now can be deleted in the different dll
* UI
* Rounded rect alpha map generation.
* 81 files changed, 675 insertions(+), 101 deletions(-)
Blue Style |
Gray Style |
#### 2015-06-08 Text offsetting for TextFields when user moves the cursor...
* Engine
* Shortest path slerp
* Invalidate keyboard for temporary
* Text offsetting for TextFields when user moves the cursor
* ListBox now supports NumericUpDown components as its children
* Added EVENT_ON_UNLOADED ui event.
* 42 files changed, 536 insertions(+), 206 deletions(-)
#### 2015-06-09 New features for ListBox.
* Game
* Interaction UI for modules.
* Added ManufactureCosts column for ships
* Drill,Welding,Weapon bonuses
* Added BuildUI2 Added WeldingUI
* 57 files changed, 1524 insertions(+), 476 deletions(-)
* Engine
* ListBox can embed ProgressBar
* Can control width of coloumns
* Add new style options. list header backColor and list box color.
* Added close btn for Wnd components.
* 30 files changed, 599 insertions(+), 155 deletions(-)
#### 2015-06-11
* Game
* Applying third person offset always
* Construction bar
* Construction with Keyboard or Mouse
* Icons for weapons
* Cleaned Key Event stack
* 62 files changed, 1216 insertions(+), 377 deletions(-)
#### 2015-06-15
* Game
* Controlling effect alpha
* ModelComp can have effect obj - for gathering resources
* Resources as an Actor.
* Attacing/Detaching Command module to the modular ship.
* Launching/entering process of eagles are improved.
* 58 files changed, 1051 insertions(+), 194 deletions(-)
#### 2015-06-16
* Game
* Attach Detach the cmd module with space key. etc...
* 36 files changed, 324 insertions(+), 85 deletions(-)
#### 2015-06-17
* Game
* Tweak building Checking prologue.
* 34 files changed, 507 insertions(+), 316 deletions(-)
#### 2015-06-19
* Game
* Not drawing hp bar in star map
* A bug that ray result includes the source actor
* Prevent linking cmd module to the already occupied face
* Revive ship list Revive officer list.
* 54 files changed, 1224 insertions(+), 508 deletions(-)
* Engine
* Pretty line rendering
* Pretty line rendering
* fixed Render target bug when the Glow option is disabled
* fixed Particle alpha fade bug
* fixed 3d ui bug
* UI
* Fixed CardScroller bugs
* Setting list box column properties
* Exposed some lua functions to control list boxes
* 45 files changed, 654 insertions(+), 140 deletions(-)
Line rendering problem |
Solved - Pretty line rendering. |
#### 2015-06-22
* Game
* Working on ShipListUI
* 12 files changed, 225 insertions(+), 71 deletions(-)
* Engine
* UI
* Virtualizing the CardScroller comp.
* Virtualizing the CardScroller comp.
* 11 files changed, 472 insertions(+), 242 deletions(-)
ShipListUI is based on the CardScroller ui component. |
#### 2015-06-23 fixed scroller bugs
* Game
* ModularShip UI
* ModularShip Classes UI
* 24 files changed, 389 insertions(+), 100 deletions(-)
* Engine
* UI
* fixed scroller bugs
* deselecting components in FBUIEditor
* 11 files changed, 103 insertions(+), 26 deletions(-)
#### 2015-06-24 Setting individual item's property in ListBox.
* Game
* modular ship classes.
* Required officers.
* 32 files changed, 575 insertions(+), 107 deletions(-)
* Engine
* UI
* Setting individual item's property in ListBox.
* Mouse reaction improvements.
* 8 files changed, 154 insertions(+), 57 deletions(-)
#### 2015-06-25
* Game
* Added ShipUI
* 22 files changed, 209 insertions(+), 189 deletions(-)
#### 2015-06-26 Renderer performance improvements
* Game
* Displaying portrait in ShipUI.
* Popup ModularShipUI by clicking the portrait in ControllingShipUI.
* Popup ShipUI by clicking the portrait of the ship in ShipListUI
* Portrait window in ModularShipUI is now interactive with mouse.
* Display information - manufacture point, research point, hull, shield, fire power, speed - in ModularShipUI.
* Added population ui.
* 31 files changed, 811 insertions(+), 70 deletions(-)
* Engine
* Renderer performance improvements
* bug fix for DropDown components
* 12 files changed, 71 insertions(+), 88 deletions(-)
#### 2015-06-29 UI mouse input processing method is changed.
* Game
* Apply populatino groth rate.
* Chaning approval rating.
* Display anticipated future approal rating.
* Display date.
* 17 files changed, 416 insertions(+), 58 deletions(-)
* Engine
* UI
* UI mouse input processing method is changed.
* previous : handling in the individual Winbase class
* changed: handling in the UIManger.
* 14 files changed, 336 insertions(+), 168 deletions(-)
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